cancel Teach Your Monster to Read

How to Cancel Teach Your Monster to Read | Save $9.99/mth

Published by Teach Monster Games Ltd. on 2024-03-11

Uncover the ways Teach Monster Games Ltd. (the company) bills you and cancel your Teach Your Monster to Read subscription.

Is It Hard to Cancel Your Subscription?

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Guide to Canceling Teach Your Monster to Read 👇

A few things to note and do before cancelling:

  1. The developer of Teach Your Monster to Read is Teach Monster Games Ltd. and all inquiries must go to them.
  2. Check the Terms of Services and/or Privacy policy of Teach Monster Games Ltd. to know if they support self-serve subscription cancellation:
  3. Cancelling a subscription during a free trial may result in losing a free trial account.
  4. You must always cancel a subscription at least 24 hours before the trial period ends.

How easy is it to cancel Teach Your Monster to Read?

It is Fairly Hard to Cancel a Teach Your Monster to Read subscription. (**Crowdsourced from Teach Your Monster to Read and AppCutter users)


Potential Savings 💸

**Pricing data is based on average subscription prices reported by AppCutter.com users..

Duration Amount (USD)
One-time savings $7.50
Monthly savings $9.99
Yearly savings $0.18

     

How to Cancel Teach Your Monster to Read Subscription on iPhone or iPad:


  1. Open Settings » ~Your name~ » and click "Subscriptions".
  2. Click the Teach Your Monster to Read (subscription) you want to review.
  3. Click Cancel.

How to Cancel Teach Your Monster to Read Subscription on Android Device:


  1. Open your Google Play Store app.
  2. Click on Menu » "Subscriptions".
  3. Tap on Teach Your Monster to Read (subscription you wish to cancel)
  4. Click "Cancel Subscription".

Cancel direct on Teach Your Monster to Read website 🌐


  1. Reach out to Teach Monster Games Ltd.

  2. Visit Teach Your Monster to Read website: Click to visit .

  3. Login to your account.
  4. In the menu section, look for any of the following: "Billing", "Subscription", "Payment", "Manage account", "Settings".
  5. Click the link, then follow the prompts to cancel your subscription.

Cancel Teach Your Monster to Read from Paypal: 💳


  1. Login to www.paypal.com .
  2. Click "Settings" » "Payments".
  3. Next, click on "Manage Automatic Payments" in the Automatic Payments dashboard.
  4. You'll see a list of merchants you've subscribed to. Click on "Teach Your Monster to Read" or "Teach Monster Games Ltd." to cancel.

How to delete Teach Your Monster to Read account:


  1. Contact Teach Your Monster to Read Support directly

  2. Send an email to support@teachyourmonstertoread.com Click to email requesting that they delete your account.


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About Teach Your Monster to Read?


1. Teach Your Monster to Read is an award-winning phonics and reading game that’s helped millions of children learn to read.

2. Teach Monster Games Ltd is a subsidiary of The Usborne Foundation, a registered charity in England and Wales, charity number 1121957.

3. Children create a monster and take it on a magical journey over three extensive games - meeting a host of colorful characters along the way and improving their reading skills as they progress.

4. Teach Your Monster to Read has been created by Teach Monster Games Ltd.

5. • Teachers claim it’s a wonderful and captivating classroom tool that helps their students learn to read.

6. • Complements Phases 2-5 of UK Government-approved Letters and Sounds and other major systematic synthetic phonics programmes.

7. • Covers the first two years of learning to read, from matching letters and sounds to enjoying little books.

8. • Kids love making their monster and teaching it read.

9. The game is rigorous and works with any phonics scheme so it’s perfect for use in school and at home.

10. The Usborne Foundation is a charity founded by children’s publisher, Peter Usborne MBE.

11. It’s developed in collaboration with leading academics at the University of Roehampton.

12. • Designed in collaboration with leading academics and game designers.

13. Harnessing research, design and technology, we create playful media addressing issues from literacy to health.

14. • Designed in collaboration with reading experts from Roehampton University.



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