We have made it super easy to delete Live Link Face account and/or app.
Table of Contents:
Things to note before removing Live Link Face:
1: Visit the Live Link Face website directly Here →
2: Contact Live Link Face Support/ Customer Service:
Deleting from Smartphone š±
1. Live Link Face for effortless facial animation in Unreal Engine ā Capture performances for MetaHuman Animator to achieve the highest fidelity results or stream facial animation in real time from your iPhone or iPad for live performances.
2. - MetaHuman Animator uses Live Link Face to capture performances on iPhone then applies its own processing to create high-fidelity facial animation for MetaHumans.
3. - The Live Link Face iOS app captures raw video and depth data, which is ingested directly from your device into Unreal Engine for use with the MetaHuman plugin.
4. - Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network.
5. - Visualize facial expressions in real time with live rendering in Unreal Engine.
6. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11, as well as the MetaHuman Plugin for Unreal Engine.
7. - Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration.
8. - Facial animation created with MetaHuman Animator can be applied to any MetaHuman character, in just a few clicks.
9. - Record the raw ARKit animation data and front-facing video reference footage.
10. - Delete takes within Live Link Face, share via AirDrop.
11. - Transfer directly over network when using MetaHuman Animator.
12. - Select from the iPhone system clock, an NTP server, or use a Tentacle Sync to connect with a master clock on stage.
13. - Drive a 3D preview mesh, optionally overlaid over the video reference on the phone.
14. - Video reference is frame accurate with embedded timecode for editorial.